Download C++ 14 Quick Syntax Reference by Mikael Olsson PDF

By Mikael Olsson

This up to date convenient quickly C++ 14 consultant is a condensed code and syntax reference according to the newly up to date C++ 14 unlock of the preferred programming language. It offers the basic C++ syntax in a well-organized layout that may be used as a convenient reference.

You won’t locate any technical jargon, bloated samples, drawn out heritage classes, or witty tales during this e-book. What you'll find is a language reference that's concise, to the purpose and hugely accessible.  The ebook is choked with beneficial details and is a must have for any C++ programmer.

In the C++ 14 quickly Syntax Reference, moment version, you can find a concise connection with the C++ 14 language syntax.  It has brief, easy, and targeted code examples.  This e-book comprises a well laid out desk of contents and a finished index taking into consideration effortless review.

What you will Learn:
  • How to collect and Run
  • What are C++ Variables, Operators, guidelines and References
  • What are Arrays, Strings, Conditionals, Loops and more
  • How to take advantage of Functions
  • How to paintings with Constructors and Inheritance
  • How to take advantage of entry degrees, Static, Enum, String and Union, and more
  • What are customized Conversions, Namespaces, Constants, and Preprocessor
  • How to do occasion Handling
  • What are sort Conversions, Templates, Headers, and more
Audience
This e-book is a brief, convenient pocket syntax reference for knowledgeable C++ programmers, and a concise, easily-digested creation for different programmers new to C++.

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Extra resources for C++ 14 Quick Syntax Reference

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NULL) { *d = 10; } // check for null pointer C++11 introduced the keyword nullptr to distinguish between 0 and a null pointer. The advantage of using nullptr is that unlike NULL, it will not implicitly convert to an integer type. The literal has its own type, nullptr_t, which can only be implicitly converted to pointer and bool types. int* p = nullptr; // ok int i = nullptr; // error bool b = nullptr; // ok (false) nullptr_t mynull = nullptr; // ok 21 Chapter 6 References References allow a programmer to create a new name for a variable.

However, when an expression contains multiple operators, the precedence of those operators decides the order in which they are evaluated. The order of precedence can be seen in the following table, where the operator with the lowest precedence will be evaluated first. This same basic order also applies to many other languages, such as C, Java, and C#. = 2 () [] . -> x++ x-- 10 & 3 ! : = op= 8 < <= > >= 16 , To give an example, logical and (&&) binds weaker than relational operators, which in turn bind weaker than arithmetic operators.

Void myFunction(int a); // prototype int main() { myFunction(0); } void myFunction(int a) {} The parameter names in the prototype do not need to be included. Only the data types must be specified. void myFunction(int); 39 Chapter 11 ■ Functions Pass by Value In C++, variables of both primitive and object data types are by default passed by value. This means that only a copy of the value or object is passed to the function. Therefore, changing the parameter in any way will not affect the original, and passing a large object will be very slow.

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